This is an aesthetics based media course that communicates digital 3D content for both biomedical art (didactic) media and entertainment media (illustration, animation, game design etc.). The course is designed to cover concepts in digital 3D organic and inorganic object modeling, which includes observational modeling, conceptual process modeling, and narrative modeling. Students will learn to develop a broad range of modeled content including but not limited to characters, objects, and environments. The digital models designed are rendered and composited as 2D illustration to solve specific visual communication problems. The software (Autodesk 3D Studio Max and Mudbox) used in the course are industry standards for 3D computer graphics production. The subject matter within the Specialization in Biomedical Art and Visualization reflects the subject matter of science and medicine. Students in broader areas of art (sculpture, illustration, painting, etc.) will be able to focus on specific subjects relevant to their artistic goals using the 3D methods and techniques.