Learning through Gamification

The course prepares educators to focus on the development of the educators’ understanding of ways to effectively use gamification and digital game-based learning in the P-12 classroom. In addition, educators will apply gamification principles and best practice strategies for digital games in their teaching as exemplified by a unit they create as well as an educational digital game that they will design and plan. Educators will also advocate for the integration of gamification into other subjects within their educational organization. This course will benefit teachers and educators who are seeking to implement gamification and digital gaming to support P-12 student learning in their own classrooms and educational institutions.

Term 202440 #40536 EDTC33550
Permalink:
Instructor
Meeting Times
Online Course or no set meeting time
Enrollment

2

seats available

23

currently enrolled

25

maximum enrollment

Section Tally

The information displayed within is from the respective higher education institution(s).

Contact info@sectiontally.com for any questions or concerns.